Terrain Datasource
A terrain data source can be added to a project in order to provide the necessary elevation information for the 3D visualization. This terrain data source can either be created with a Terrain Task or a Terrain Mesh in Mesh, or added manually from an external source.
| If the data is added from an external source, it must be in the Quantized Mesh format to ensure that the terrain data is correctly interpreted and displayed. The URL then ends with a "/" (specifying layer.json is not required). |
| Option | Description |
|---|---|
Name |
Name of the Datasource. |
Description |
Description of the Datasource (optional). |
Bounding Box |
Describes the bounding box of the data. |
URI |
URI of the datasource. |
Request vertex normals |
Option to query the vertex normals of the terrain. Vertex normals are required to enable correct lighting. |
Request water mask |
Option to query the water mask of the terrain. Water masks can be used for rendering water effects. |
Data Preview
The data preview allows a visual check of the configured data source before publication. It displays the data in the map window using the selected projection and within the defined extent. Users can interactively pan and zoom the map to review the display.
Changes to the data source or the extent are applied to the preview after clicking “Reload Map.”