Viewpoints

This section configures viewpoints. Viewpoints are used to allow users to quickly jump to predefined perspectives.

Clicking icon addElement adds a new viewpoint and opens the interactive viewpoint editor. When adding a new viewpoint, a new entry is automatically created in the content section.

By selecting the checkbox icon checkboxChecked a viewpoint is set as start view. Whenever the application is loaded, the map section is loaded according to the defined start viewpoint.

The sections Position and Orientation are interactively controlled by the camera according to the WYSIWYG principle and change when moving around the map. Conversely: If values in these sections are changed, the current camera view automatically adapts to the changed information.
The general actions for editing components are explained here.

The following parameters can be configured for the respective view:

General settings
Option Description

Name (ID)

Unique name (identifier) of the included view.

Title

Display title of the included view. Used for display in other elements that reference the view.

Animate

Defines whether an animation occurs as a flight between two perspectives when changing views, or whether the next view is loaded directly in the process.

Animation duration (if Animate active)

Sets the duration of the animation in seconds.

Position
option description

Ground position

Position of the point the camera is looking at.

Camera position

The position of the camera in 3D space. Displayed only when the 3D map is active.

Orientation
Option Description

Azimuth

Azimuth angle of the camera

Pitch

Tilt angle of the camera, i.e. the rotation around the y-axis running in the longitudinal direction of the camera.

Roll

Roll angle of the camera, i.e. the rotation around the x-axis running in the longitudinal direction of the camera.

Distance

Distance between camera and ground position. Displayed only when the 2D map is active.

Apply applies the changes made to the displayed app. See also Editing and saving.